DiscoverHow to make a video game, with Auroch DigitalMooCon - A Remote-First Studio Convention | S9 E1
MooCon - A Remote-First Studio Convention | S9 E1

MooCon - A Remote-First Studio Convention | S9 E1

Update: 2024-01-15
Share

Description

In our first episode of Season 9 we wear our horns proudly, welcoming you to the new year with a dose of studio love and enthusiasm. We invite Operations Director Nina Adams back to the pod and ask her all about Auroch Digital’s first in-person, studio-wide convention – MooCon! 


Find out about the origins of MooCon, why it was so important to us as a remote-first studio to organise, and what we got out of the event as a team. Plus, some live snippets from the event itself! 


 


Show Notes  


If you’re interested in joining us and experiencing MooCon yourself, please check out our jobs page for current roles. 


And check out these previous episodes on our company culture 



If you’re a developer and you’d like to get in touch about porting or publishing work, or other business opportunities, you can email Jess at JRutland@aurochdigital.com  


 


📝Sign up to our Newsletter to stay up to date with Auroch Digital   


💬 Want to talk to us? Join our Discord   


🕹️ Check out our latest titles:  🍻 Brewmaster and 🔫 Warhammer 40,000: Boltgun  


🚀 Wishlist Mars Horizon 2: The Search For Life on Steam 


🙋 Follow us on Facebook, Twitter, Instagram and LinkedIn   


🎙️ Missed an Episode? Find our previous Seasons here   


⭐Please do rate the podcast and spread the word! 

Comments 
00:00
00:00
x

0.5x

0.8x

1.0x

1.25x

1.5x

2.0x

3.0x

Sleep Timer

Off

End of Episode

5 Minutes

10 Minutes

15 Minutes

30 Minutes

45 Minutes

60 Minutes

120 Minutes

MooCon - A Remote-First Studio Convention | S9 E1

MooCon - A Remote-First Studio Convention | S9 E1

Auroch Digital